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Black Ops: Declassified
Project Details

Black Ops: Declassified

After being given the challenge of recreating call of duty on the Vita in six months, we laid out a plan to create all the required systems needed to match their best-in-class multiplayer.

Player systems, including: aiming, movement, weapons, equipment and killstreaks, were added and refined from those used on Resistance; with these systems in place, we tuned control feel and gameplay mechanics during multiplayer testing.


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