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Resistance: Burning Skies
I took the lead on player controls, designing and tuning the aim system and weapons, and assisted on multiplayer testing and tuning. Towards the end of the project I quickly learned the AI behavior system in order to fix a critical AI path-finding bug, pervasive throughout the game.
“The controls are fantastic and incredibly intuitive, with the use of the two analog sticks performing exactly how you’d expect.” – Playstation Universe